Simam Digital
Capture a space, upload the video, and create a shareable 3D web scene for clients, teams, and immersive demos.
SimForge is built for converting real-world video captures into interactive Gaussian splat scenes. It is video-first today: record a short walkthrough on a phone, upload it, process it through the reconstruction pipeline, then view and share the result in a browser.
Walk through a room, venue, shop, outdoor space, or object with steady phone video. Multi-photo capture is a future workflow, not the main upload flow today.
SimForge queues the capture for structure-from-motion reconstruction and Gaussian splat training. GPU workers can be attached when approved jobs are ready.
Publish a browser-viewable 3D scene, embed it into client pages, or route it into a branded viewer such as Splat Studio.
Create lightweight walkthroughs for listings, refurbishments, showrooms, and client reviews.
Turn shops, pop-ups, sets, and event spaces into interactive web scenes that can be inspected after the visit.
Use the API layer and worker pipeline as a base for branded tools, experiments, and client-specific scene products.
SimForge scenes are designed for browser viewing first, with shareable URLs and embed-friendly delivery. As the pipeline matures, the viewer layer can connect into richer tools for hotspots, guided tours, PlayCanvas, and Meta Quest browsing.
Open Example ScenesSimForge keeps the web app, queue, storage, and GPU processing path self-hostable. That gives us room to customize reconstruction methods, Gaussian training settings, viewer output, and client-facing workflows as the product grows.