Simam Digital

SimForge

Turn phone video into hosted Gaussian splat scenes.

Capture a space, upload the video, and create a shareable 3D web scene for clients, teams, and immersive demos.

A capture-to-web pipeline for real places

SimForge is built for converting real-world video captures into interactive Gaussian splat scenes. It is video-first today: record a short walkthrough on a phone, upload it, process it through the reconstruction pipeline, then view and share the result in a browser.

How It Works

Capture

Walk through a room, venue, shop, outdoor space, or object with steady phone video. Multi-photo capture is a future workflow, not the main upload flow today.

Generate

SimForge queues the capture for structure-from-motion reconstruction and Gaussian splat training. GPU workers can be attached when approved jobs are ready.

Share

Publish a browser-viewable 3D scene, embed it into client pages, or route it into a branded viewer such as Splat Studio.

Built for spatial deliverables

Property and interiors

Create lightweight walkthroughs for listings, refurbishments, showrooms, and client reviews.

Retail and experiences

Turn shops, pop-ups, sets, and event spaces into interactive web scenes that can be inspected after the visit.

Custom 3D pipelines

Use the API layer and worker pipeline as a base for branded tools, experiments, and client-specific scene products.

View on the web, evolve toward VR

SimForge scenes are designed for browser viewing first, with shareable URLs and embed-friendly delivery. As the pipeline matures, the viewer layer can connect into richer tools for hotspots, guided tours, PlayCanvas, and Meta Quest browsing.

Open Example Scenes

Developer-ready by design

SimForge keeps the web app, queue, storage, and GPU processing path self-hostable. That gives us room to customize reconstruction methods, Gaussian training settings, viewer output, and client-facing workflows as the product grows.

Ready to forge your first scene?

Start a Video Capture